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Render: Multiple text rendering issues #1284

@eprikazchikov

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@eprikazchikov

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  • TextRender - draws text 22 units higher then expected
  • TextRender - shows white squares instead of glyphs
  • Label - draws text in SDF mode instead of simple
  • Label - doesn't take spaces in to account during mesh preparation

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    P1Next release is blocked by this issue

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