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Editor: Local space transform gizmos strange behavior #677

@Tnnv

Description

@Tnnv

Description

Local space transform gizmos don't work as expected

Steps to Reproduce

  1. Create actor with mesh component (in my case - imported custom model)
  2. Try to translate or rotate in local space like in attached .gif example.

Versions

Thunder Engine 2024.1

Additional Information

Please include any additional information, configuration or data that might be necessary to reproduce the issue. Screenshots and logs are helpful as well.

ThunderProject.zip
Test

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