Description
Calling Camera::project method lead to editor crash.
Code example:
Camera @camera_component = cast<Camera>(camera.component("Camera"));
Matrix4 vm = camera_component.viewMatrix();
Matrix4 pm = camera_component.projectionMatrix();
vc = camera_component.project(Vector3(10.0f, 10.0f, 0.0f), vm, pm);
(https://doc.thunderengine.org/en/latest/reference/camera.html#api-camera-project)
Steps to Reproduce
- Use Camera::project method somewhere in the code
- Start game session
Actual behavior:
Editor crashes.
Versions
Build Version: 2024.2
Build Revision: ddfca62
Build CPU Architecture: x86_64
OS Name: Windows 10 Version 2009
OS CPU Architecture: x86_64
Kernel version: 10.0.19045
Additional Information
TurnBased.zip
Description
Calling Camera::project method lead to editor crash.
Code example:
Camera @camera_component = cast<Camera>(camera.component("Camera"));Matrix4 vm = camera_component.viewMatrix();Matrix4 pm = camera_component.projectionMatrix();vc = camera_component.project(Vector3(10.0f, 10.0f, 0.0f), vm, pm);(https://doc.thunderengine.org/en/latest/reference/camera.html#api-camera-project)
Steps to Reproduce
Actual behavior:
Editor crashes.
Versions
Build Version: 2024.2
Build Revision: ddfca62
Build CPU Architecture: x86_64
OS Name: Windows 10 Version 2009
OS CPU Architecture: x86_64
Kernel version: 10.0.19045
Additional Information
TurnBased.zip