Is your feature request related to a problem? Please describe.
As a game developer I would like to have more flexible tool to create visual effects
Describe the solution you'd like
Current implementation s "modificator" based. We need a more flexible way to make simulations.
I would like to implement Operator based approach. When all changes of particle attributes will be made by a sequence of simple commands deserialized to and executed from resource.
Describe alternatives you've considered
n/a
Additional context
n/a
Is your feature request related to a problem? Please describe.
As a game developer I would like to have more flexible tool to create visual effects
Describe the solution you'd like
Current implementation s "modificator" based. We need a more flexible way to make simulations.
I would like to implement Operator based approach. When all changes of particle attributes will be made by a sequence of simple commands deserialized to and executed from resource.
Describe alternatives you've considered
n/a
Additional context
n/a