Fix buffer topology problem with building merging #1704
Merged
+30
−2
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Building merging expands building footprints using
buffer, simplifies them and then contracts them back. This means that a saddle point, where two buildings meet, creates two buffered out points which then collapse back onto exactly the same point when buffered negatively. This can, but doesn't usually, result in a topological error, and creates an invalid polygon.Instead of this, we can buffer out by a very, very slightly smaller value, which should tie-break the points coming back in, and mean that there's enough precision for the inside/outside or left-of/right-of tests to work properly.