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reuseMaps should allow re-rendering the Map component without having to reinitialized the underlying basemap library.
By changing the set of props passed it is possible to get into a invalid state with a deck.gl layer - where for example the basemap cannot tilt, while deck can.
Description
reuseMaps should allow re-rendering the Map component without having to reinitialized the underlying basemap library.
By changing the set of props passed it is possible to get into a invalid state with a deck.gl layer - where for example the basemap cannot tilt, while deck can.
Expected Behavior
No response
Steps to Reproduce
Open https://deck.gl/examples/maplibre and then use the table of contents to switch to the https://deck.gl/examples/hexagon-layer. If either is loaded directly, the issue does not occur
Screen.Recording.2025-09-30.at.15.55.51.mov
Environment
Logs
No response