I seem to be hitting the exact same issue as #80, namely that my Localizable.strings(dict) files (and InfoPlist.strings files) are not detected correctly and seen as loose files:

As you can see, strings files for storyboards are seen correctly, whereas normal strings files are not seen as language variations of the same file.
The directory structure is correct though:
Application
- Resources
- Base.lproj
- Authentication.storyboard
- ... (only .storyboard files)
- en.lproj
- Authentication.strings
- ... (other .strings files for storyboards)
- InfoPlist.strings
- Localizable.strings
- Localizable.stringsdict
- fr.lproj
- Authentication.strings
- ... (other .strings files for storyboards)
- InfoPlist.strings
- Localizable.strings
- Localizable.stringsdict
My project file (mostly, the relevant bits):
name: MultiSelector
targets:
MultiSelector:
type: application
platform: iOS
sources:
- Application
settings:
base:
INFOPLIST_FILE: Application/Resources/Info.plist
PRODUCT_NAME: $(TARGET_NAME)
SWIFT_VERSION: 5.0
Also tried using XcodeGen in another project, same issue, which is worse there 'cause that project has +-10 languages.
I seem to be hitting the exact same issue as #80, namely that my
Localizable.strings(dict)files (andInfoPlist.stringsfiles) are not detected correctly and seen as loose files:As you can see, strings files for storyboards are seen correctly, whereas normal strings files are not seen as language variations of the same file.
The directory structure is correct though:
My project file (mostly, the relevant bits):
Also tried using XcodeGen in another project, same issue, which is worse there 'cause that project has +-10 languages.